I think this is a great idea for how to take the theme! The pixel art is perfectly serviceable, all it needs is an upgrade to the color palette to spruce it up. I also found myself digging the music after it kicks in.
Might also help to have a tutorial to explain just how each action works, but with limited time that's hard to implement! All in all a great job.
At the moment, the game feels a bit depressing. The background is dull and although the music is okay, it doesn't help with this.
I get that you were going for a 4 color palette but in my opinion, you should have either used a brighter palette or used the brighter colors for the icons while leaving the dull ones for the UI.
I do like the concept,sfx and design though except maybe change the province display to be more organic? I understand that its hard if you're not particularly good at art but you can just randomly place the rectangles around or in a brick laying pattern.
It would also be great if you presented the tutorial a bit better since its an important aspect of your game. Walls of text might deter people from trying out the game.
I absolutely agree with everything you stated above. Unfortunately, me being inexperienced and the game jam being rather short, I was unable to implement said features. In my opinions, game jams are perfect opportunities for constructive criticism and learning, which I have now received and certainly appreciate. Therefore, in accordance with my beloved Telltale Games:
Oh, don't worry about that. You should(actually don't) see my previous Jam game. It's an utter piece of expletive! I'm sure whatever you didn't manage to submit was still better than that :)
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Silly me! I forgot to Link the Videos to the Bronze Age Collapse! Here they are:
Part 1
Part 2
Part 3
Part 4
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I think this is a great idea for how to take the theme! The pixel art is perfectly serviceable, all it needs is an upgrade to the color palette to spruce it up. I also found myself digging the music after it kicks in.
Might also help to have a tutorial to explain just how each action works, but with limited time that's hard to implement! All in all a great job.
Thank you so much! I will remember the advice!
At the moment, the game feels a bit depressing. The background is dull and although the music is okay, it doesn't help with this.
I get that you were going for a 4 color palette but in my opinion, you should have either used a brighter palette or used the brighter colors for the icons while leaving the dull ones for the UI.
I do like the concept,sfx and design though except maybe change the province display to be more organic? I understand that its hard if you're not particularly good at art but you can just randomly place the rectangles around or in a brick laying pattern.
It would also be great if you presented the tutorial a bit better since its an important aspect of your game. Walls of text might deter people from trying out the game.
I hope you keep making games!
I absolutely agree with everything you stated above. Unfortunately, me being inexperienced and the game jam being rather short, I was unable to implement said features. In my opinions, game jams are perfect opportunities for constructive criticism and learning, which I have now received and certainly appreciate. Therefore, in accordance with my beloved Telltale Games:
"Mysteriousdeveloper will remember that..."
Thank you for your advice.
Hey, atleast you managed to submit your game. I couldn't even do that 😅
Oh, don't worry about that. You should(actually don't) see my previous Jam game. It's an utter piece of expletive! I'm sure whatever you didn't manage to submit was still better than that :)