Phase 1.5.2
Bella Factionum » Devlog
This is another minor update. Mostly backend changes to make Multiplayer easier to implement.
Main Changes:
- If an AI Player's Squads are Stuck in a Disorganized Base, they will move their Squads elsewhere, to the nearest non-disorganized Base
- Changing Maps in Starting Settings will no longer cause lag due to initialization of Lobby Elements
- Show Minimap of Selected Map when Selecting Map to Play
Files
Phase 1.5.2 - Windows.zip 59 MB
37 days ago
Phase 1.5.2 - Linux.zip 52 MB
37 days ago
Phase 1.5.2 - MacOS.zip 83 MB
37 days ago
Get Bella Factionum
Bella Factionum
Command. Customize. Conquer.
Status | In development |
Author | The Mysterious Developer |
Genre | Strategy |
Tags | Abstract, Difficult, Experimental, Level Editor, Moddable, Real time strategy, Singleplayer, Tactical, Top-Down, War |
Languages | English, Russian |
Accessibility | Interactive tutorial |
More posts
- Multiplayer Progress 21 day ago
- Multiplayer Progress 110 days ago
- Phase 1.5.425 days ago
- Phase 1.5.329 days ago
- Phase 1.5.146 days ago
- Phase 1.590 days ago
- Phase 1.4Jan 20, 2025
- Phase 1.3Nov 21, 2024
- Phase 1.2Sep 25, 2024
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