Phase 2 Final Update
Bella Factionum » Devlog
This is the final progress update - after this, Phase 2.0 of Bella Factionum will be published.
From here on out, it's fixing bugs, no new features will be added.
That being said, there are new features that made it in:
- When a Squad is at a Base, it heals, by a proportion customizable in Gamerules (0% = Squad won't heal, default = 5%)
- When a Squad is in combat with a hostile Squad, attacking this hostile Squad from the back will inflict more damage, customizable in Gamerules (default = 2x Possible Damage)
- (Not really a new feature but oh well) Default Damage Multiplier in Support Points is now 2.5x, not 2x
That's it. Just a little more, and Phase 2.0 will be out with the full changelog!
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Bella Factionum
Command. Customize. Conquer.
Status | In development |
Author | The Mysterious Developer |
Genre | Strategy |
Tags | Abstract, Difficult, Experimental, Level Editor, Moddable, Multiplayer, Real time strategy, Tactical, Top-Down, War |
Languages | English, Russian |
Accessibility | Interactive tutorial |
More posts
- Hosting a Bella Factionum Dedicated Server42 days ago
- Phase 2 - The Multiplayer Update42 days ago
- Phase 2 - Progress66 days ago
- Phase 2 - The Coalition System88 days ago
- Multiplayer Progress 295 days ago
- Multiplayer Progress 1Jun 12, 2025
- Phase 1.5.4May 28, 2025
- Phase 1.5.3May 23, 2025
- Phase 1.5.2May 16, 2025
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