Phase 1.5.3
Bella Factionum » Devlog
Phase 1.5.3 of Bella Factionum has been released.
Let it be known - unless there are any immediate things that need to be fixed, the next Update shall be Phase 2, and shall add multiplayer.
Changelog:
- Make Tutorial Enemy Faction a bit stronger
- Add a simple Obstacle to Tutorial Level
- AIs do not instantly dash towards the nearest base if they have no more Bases (or Organized Bases) - instead, depending on personality, they wait a random time
- Make, in Default Gamerules, Ability Preparedness per support point be +0.5%, down from +1%
- When Faction Customization is finished, scroll returns back to the Top
- When Game Starts in Spectator Mode, the Camera is Centered on the Map
- By Pressing C in Spectator Mode, you can center the Camera on the Map
- If you don't have any Maps or Factions and are thus unable to play, it will now be explained to you
- Fix Squads seeing each other through walls and repeatedly engaging, disengaging and re-engaging in Combat because of it (at a slight performance cost)
- Aggressive AIs will no longer favor bombing Factions with only one point
- FINALLY, when you left click on a selected squad, it gets deselected instead of instantly being reselected
- Fix Ability Crosshair staying after an ability is used sometimes
I hope you enjoy, and hopefully I'll see you in Phase 2, when I add Multiplayer!
Files
Phase 1.5.3 - Windows.zip 59 MB
29 days ago
Phase 1.5.3 - Linux.zip 52 MB
29 days ago
Phase 1.5.3 - MacOS.zip 83 MB
29 days ago
Get Bella Factionum
Bella Factionum
Command. Customize. Conquer.
Status | In development |
Author | The Mysterious Developer |
Genre | Strategy |
Tags | Abstract, Difficult, Experimental, Level Editor, Moddable, Real time strategy, Singleplayer, Tactical, Top-Down, War |
Languages | English, Russian |
Accessibility | Interactive tutorial |
More posts
- Multiplayer Progress 21 day ago
- Multiplayer Progress 110 days ago
- Phase 1.5.425 days ago
- Phase 1.5.237 days ago
- Phase 1.5.145 days ago
- Phase 1.590 days ago
- Phase 1.4Jan 20, 2025
- Phase 1.3Nov 21, 2024
- Phase 1.2Sep 25, 2024
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