Phase 1.5.3


Phase 1.5.3 of Bella Factionum has been released.

Let it be known - unless there are any immediate things that need to be fixed, the next Update shall be Phase 2, and shall add multiplayer

Changelog:

  • Make Tutorial Enemy Faction a bit stronger
  • Add a simple Obstacle to Tutorial Level
  •  AIs do not instantly dash towards the nearest base if they have no more Bases (or Organized Bases) - instead, depending on personality, they wait a random time
  • Make, in Default Gamerules, Ability Preparedness per support point be +0.5%, down from +1%
  • When Faction Customization is finished, scroll returns back to the Top
  • When Game Starts in Spectator Mode, the Camera is Centered on the Map
  • By Pressing C in Spectator Mode, you can center the Camera on the Map
  • If you don't have any Maps or Factions and are thus unable to play, it will now be explained to you
  • Fix Squads seeing each other through walls and repeatedly engaging, disengaging and re-engaging in Combat because of it (at a slight performance cost)
  • Aggressive AIs will no longer favor bombing Factions with only one point
  • FINALLY, when you left click on a selected squad, it gets deselected instead of instantly being reselected
  • Fix Ability Crosshair staying after an ability is used sometimes

I hope you enjoy, and hopefully I'll see you in Phase 2, when I add Multiplayer!

Files

Phase 1.5.3 - Windows.zip 59 MB
29 days ago
Phase 1.5.3 - Linux.zip 52 MB
29 days ago
Phase 1.5.3 - MacOS.zip 83 MB
29 days ago

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