Version 0.5.5


It's certainly been a while, but VVV is back!

Changelog:

  1. The number of civilizations is now correctly displayed
  2. Civilizations collapse and split in half only once over the entire simulation, as a unique occurrence rather than a repetitive nuisance
  3. When a civilization subjugates a civilization with its own name, it instantly annexes it, rather than vassalizing it
  4. Got rid of the Complacency Score system
  5. When a Civilization's government is overthrown, there is only a 33% chance for its vassal names to change
  6. Instead of the chance to make peace increasing with the time since a battle, after 100 iterations, if there was no battle, peace is made
  7. If an enemy is weaker, a civilization is now twice as unlikely to make peace with it
  8. It is no longer possible for a civilization, when split in half, to vassalize the other half
  9. Vassal civilizations can expand again
  10. Number of wars once again affects defense
  11. Allies are more likely to be vassalized if they're weaker
  12. Decreased the chance for any civilization to collapse
  13. Collapses of Civilizations only occur when there are more than 5 Civilizations present
  14. Halved the chance for Civilizations to break their alliances if their ally refuses to join their war

Files

Version 0.5.5 - LATEST
Nov 19, 2022

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